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dotfiles @ 1fd057a4e19821b6ba6ab1ce3fbff47b8d28e31e

i use rach linux btw
1 files changed, 0 insertions(+), 104 deletions(-)
resetti: remove config
Author: Smirnov Oleksandr ss2316544@gmail.com
Committed at: 2024-07-10 12:48:16 +0300
Parent: fc5e466
D config/resetti/wall.toml
ยทยทยท
        1
        
        -reset_count = "/home/olex/.resets"

      
        2
        
        -npause_focus = true

      
        3
        
        -poll_rate = 100

      
        4
        
        -play_res = "1920x1080+0,0"

      
        5
        
        -alt_res = "400x1080+810,0"

      
        6
        
        -[delay]

      
        7
        
        -wp_pause = 20

      
        8
        
        -idle_pause = 20

      
        9
        
        -unpause = 20

      
        10
        
        -stretch = 20

      
        11
        
        -ghost_pie_fix = 20

      
        12
        
        -warp = 0

      
        13
        
        -

      
        14
        
        -[hooks]

      
        15
        
        -reset = ""

      
        16
        
        -alt_res = ""

      
        17
        
        -normal_res = ""

      
        18
        
        -wall_lock = ""

      
        19
        
        -wall_unlock = ""

      
        20
        
        -wall_play = ""

      
        21
        
        -wall_reset = ""

      
        22
        
        -

      
        23
        
        -# ingame_focus            Focus active instance.

      
        24
        
        -# ingame_reset            Reset active instance.

      
        25
        
        -# ingame_toggle_res       Toggle the resolution for active instance.

      
        26
        
        -# wall_focus              Focus wall projector.

      
        27
        
        -# wall_reset_all          Reset all unlocked instances.

      
        28
        
        -# wall_lock               Lock hovered instance.

      
        29
        
        -# wall_lock(n)            Lock instance N.

      
        30
        
        -# wall_play               Play hovered instance.

      
        31
        
        -# wall_play(n)            Play instance N.

      
        32
        
        -# wall_reset              Reset hovered instance.

      
        33
        
        -# wall_reset(n)           Reset instance N.

      
        34
        
        -# wall_reset_others       Focus reset hovered instance.

      
        35
        
        -# wall_reset_others(n)    Focus reset instance N.

      
        36
        
        -# wall_play_first_locked  Plays the first locked and idle instance.

      
        37
        
        -[keybinds]

      
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        -"y"             = ["wall_reset_all", "ingame_reset"]

      
        39
        
        -"Shift-y"       = ["wall_play_first_locked"]

      
        40
        
        -"Alt-y" = ["wall_focus"]

      
        41
        
        -"Ctrl-LMB"      = ["wall_play"]

      
        42
        
        -"LMB"           = ["wall_lock"]

      
        43
        
        -"RMB"           = ["wall_reset"]

      
        44
        
        -

      
        45
        
        -[obs]

      
        46
        
        -enabled = true

      
        47
        
        -port = 4455

      
        48
        
        -password = ""

      
        49
        
        -

      
        50
        
        -[wall]

      
        51
        
        -enabled = true

      
        52
        
        -confine_pointer = false

      
        53
        
        -goto_locked = true

      
        54
        
        -reset_unlock = true

      
        55
        
        -grace_period = 250

      
        56
        
        -

      
        57
        
        -# The resolution to set your instances to while they are on the wall, in

      
        58
        
        -# the format "W,H+X,Y" (e.g. 960x360+0,0). Delete or comment out to disable

      
        59
        
        -# instance stretching.

      
        60
        
        -stretch_res = "960x360+0,0"

      
        61
        
        -

      
        62
        
        -use_f1 = false

      
        63
        
        -

      
        64
        
        -# The percentage to show freeze at on preview. Set to 0 or below to disable.

      
        65
        
        -freeze_at = 5

      
        66
        
        -show_at = 5

      
        67
        
        -

      
        68
        
        -[wall.performance]

      
        69
        
        -sleepbg_path = ""

      
        70
        
        -affinity = "sequence"

      
        71
        
        -

      
        72
        
        -[wall.performance.sequence]

      
        73
        
        -# The number of CPUs to give to the active instance. Set to 0 to disable.

      
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        -active_cpus = 3

      
        75
        
        -# The number of CPUs to give to instances in the background. Set to 0 to disable.

      
        76
        
        -background_cpus = 5

      
        77
        
        -

      
        78
        
        -# The number of CPUs to give to locked instances. Set to 0 to disable.

      
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        -lock_cpus = 2

      
        80
        
        -

      
        81
        
        -[wall.performance.advanced]

      
        82
        
        -# How many groups to subdivide affinity groups into. Set this to the number of CCXs your CPU has. If you don't know what this means, leave it at 1.

      
        83
        
        -ccx_split = 1

      
        84
        
        -

      
        85
        
        -# The number of CPUs (cores, or threads if you have SMT) to allocate to each affinity group.

      
        86
        
        -# - Idle        Instances which have finished generating a world.

      
        87
        
        -# - Low         Instances which are on preview and have crossed low_threshold.

      
        88
        
        -# - Mid         Instances which have not crossed low_threshold and while the user is not on the wall.

      
        89
        
        -# - High        Instances which have not crossed low_threshold and while the user is on the wall.

      
        90
        
        -# - Active      The instance being played by the user.

      
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        -affinity_idle = 2

      
        92
        
        -affinity_low = 4

      
        93
        
        -affinity_mid = 6

      
        94
        
        -affinity_high = 8

      
        95
        
        -affinity_active = 8

      
        96
        
        -

      
        97
        
        -# If enabled (n > 0), instances will remain in the mid affinity group for this

      
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        -# many milliseconds after finishing generating. This gives extra CPU time to

      
        99
        
        -# allow for chunks to load in faster.

      
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        -burst_length = 0

      
        101
        
        -

      
        102
        
        -# The world generation percentage at which instances are moved from the high

      
        103
        
        -# group to the low group.

      
        104
        
        -low_threshold = 20