static const unsigned int borderpx = 1; // border pixel of windows static const unsigned int snap = 32; // snap pixel static const int showbar = 1; // 0 means no bar static const int topbar = 1; // 0 means bottom bar static const char *fonts[] = { "monospace:size=10" }; static const char col_gray1[] = "#262A2B"; static const char col_gray2[] = "#262A2B"; static const char col_gray3[] = "#CED4DA"; static const char col_gray4[] = "#FFFFFF"; static const char col_cyan[] = "#008DCD"; static const char *colors[][3] = { [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, [SchemeSel] = { col_gray4, col_cyan, col_cyan }, }; // Workspaces names //static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; static const char *tags[] = { "", "", "", "", "", "", "", "", "" }; // Rules static const Rule rules[] = { { "Gimp", NULL, NULL, 0, 1, -1 }, { "Firefox", NULL, NULL, 1 << 8,0, -1 }, }; // Autostart static const char *const autostart[] = { "./.config/dwm/autostart.sh", NULL, "./.script/dwmbar.sh", NULL, NULL }; // Layout static const float mfact = 0.55; // factor of master area size [0.05..0.95] static const int nmaster = 1; // number of clients in master area static const int resizehints = 1; // 1 means respect size hints in tiled resizals static const Layout layouts[] = { { "[]=", tile }, { "><>", NULL }, { "[M]", monocle }, }; // Key definitions #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } // Commands static char dmenumon[2] = "0"; static const char *dmenucmd[] = { "dmenu_run", NULL }; static const char *launchercmd[] = { "rofi", "-location", "2", "-show", "drun", NULL }; static const char *passmenucmd[] = { "passmenu", "-h", "24", "-p", "Passwords", NULL }; static const char *dmenuconfig[] = { "./.script/dmenu/dmenu-config-edit.sh", NULL }; static const char *dmenupower[] = { "./.script/dmenu/dmenu-power.sh", NULL }; static const char *browsercmd[] = { "firefox", NULL }; static const char *filemanager[] = { "thunar", NULL }; static const char *codeeditor[] = { "alacritty", "-e", "nvim", NULL }; static const char *termcmd[] = { "alacritty", NULL }; // Keyboards binds static Key keys[] = { // User keys { MODKEY, XK_b, togglebar, {0} }, // Toggle status bar { MODKEY, XK_q, killclient, {0} }, // Kill window { MODKEY, XK_Return, spawn, {.v = termcmd } }, // Terminal { MODKEY|ShiftMask, XK_w, spawn, {.v = browsercmd } }, // Browser { MODKEY|ShiftMask, XK_f, spawn, {.v = filemanager } }, // File manager { MODKEY|ShiftMask, XK_e, spawn, {.v = codeeditor } }, // File manager // Menus { MODKEY|ShiftMask, XK_Return, spawn, {.v = launchercmd } }, // Program menu { MODKEY|ControlMask, XK_i, spawn, {.v = passmenucmd } }, // Password menu { MODKEY|ControlMask, XK_u, spawn, {.v = dmenuconfig } }, // Configuration menu { MODKEY, XK_Escape, spawn, {.v = dmenupower } }, // Power menu // Volume { MODKEY, XK_minus, spawn, SHCMD("amixer sset 'Master' 2%-") }, { MODKEY, XK_equal, spawn, SHCMD("amixer sset 'Master' 2%+") }, { MODKEY|ShiftMask, XK_minus, spawn, SHCMD("amixer sset 'Master' toggle") }, // DWM keys { MODKEY, XK_Tab, setlayout, {0} }, // Change layout { MODKEY|ShiftMask, XK_Tab, togglefloating, {0} }, // Set floating layout { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_d, incnmaster, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY, XK_Return, zoom, {0} }, // Workspaces TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, }; // Mouse binds static Button buttons[] = { // click event mask button function argument { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };