* refactor(struct_tags): finally my hands got to this
* feat(struct_tags): trim output
* feat(struct_tags): add :GoTagClear
* docgen
* refactor(struct_tags): error on out-of-bounds
* feat(struct_tags): add support for working with multiple tags at the once
* test(struct_tags): test both possible inputs
* refactor(struct_tags): add type annotation, dont force write
* refactor(struct_tags): optimization ig
* docs: fix
* fixup! refactor(struct_tags): add type annotation, dont force write
* task docgen
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Co-authored-by: Oliver <1571880470@qq.com>
* refactor(ts_utils): i dont know why event it was here
* fix: typos
* fix(struct_tags)!: remove statement that i used for debug
* refactor(ts_util): start from scratch
* refactor(struct_tags): use new ts_util
* fixup! refactor(struct_tags): use new ts_util
* test(struct_tags): add support for multiple structs
* fix(gotests): use new api
* fix(impl): refactor some logic, use new api
* docs(ts): add an explanation
* refactor(_utils.ts): all public methods are just adapters
* fix(comment): now it works
* fixup! refactor(_utils.ts): all public methods are just adapters
* fixup! fixup! refactor(_utils.ts): all public methods are just adapters
* test(comment): e2e
* tests(comment): fix
* refactor(utils.ts): fix, docs
* test(comment): fix tests again
* fix(tests/comments): well, now i fell stupid
* refactor(ts): add assert just to be sure that all elements are in the result
* fix(ts): type annotations
* fix(ts): pass bufnr to vim.treesitter.get_node
* chore(ci): disable nightly
* chore(ci): reorganize